Common. 40 width armored template. share. As to your template question, i recommend (if you can fford it): 5 mountaineers 1 support ART 1 support AT 1 signal company 1 engineers 1 support anti-aircraft It´s expensive, but special commandos aren´t really made to be cheap. So questions about division templates. Armored/Tank Templates. save hide report. You can either do 20 width or 40 width, but i usually recommend 40width. #3. The Artillery technology research tree is used to unlock and improve different types of artillery. The sheer amount of IC saved means the Soviets can pump out about 7+ more infantry templates than Germany can to create an impenetrable wall of meat, because all of the German airforce is being shredded and creating a black hole of industry for Germany. The following icons are understood by the template. The devs should at least give AA some piercing/ hard attack capability to simulate how they were sometimes used as anti tank weapons like for example the mighty flak eighty eight. Swiftly find equipment tags to use with console commands such as add_equipment in Hearts of Iron IV. one solution can be using 1 anti tank and 1 anti air. If I have an anti air support and company and several anti air battalions in my division used for a garrison, will the state have anti air defense and actively shoot down enemy planes? The game is giving me a notification about the anti-air and artillery I am producing not being in a template (closed out of the exact notification sorry) and I am not sure what to do with them. Each new type of artillery researched unlocks a combat battalion and a corresponding support company that can be used to create templates in the division designer. This template is a lifesaver. FDX. They’ll hold almost any front line and are very effective at repelling enemy infantry and light armor attacks.To make them more effective against larger or more enemy armor, add anti-tank support. You can go for either light,medium or heavy tanks. 40 width amored anti-air / anti-infantry template. Log in or sign up to leave a comment log in sign up. May 25, 2018 @ 3:58am AT is absolutely not cost efficient. It’s 2020 now, and division templates haven’t really changed much. The classic 14/4, and its lesser cousin the 7/2, are solid as ever. You can also change the type of tanks. 20 and 40 width armor divisions are as strong as ever. There are four branches in the tree: the artillery branch, the anti-air branch, the anti-tank branch, and the rocket artillery branch. What templates do you use? 3 comments. No, anti air is not good at all, and this has been a running theme in the Hearts of Iron series. I'm not sure what are the correct template builds but this is what I use, only 2 of those templates, an infantry template with anti air and artillery and tank divisions. 100% Upvoted. I have an army of all my units made, but no clue how to add or divide up the towed stuff I am producing. An updated, searchable list of HOI4 equipment names to cheat codes conversions. mobile AA like M15 half track should also have soft attack and some piercing and hard attack. Their tanks will … I like to use this infantry template as a front line and then use tanks (above) to make encirclements and destroy enemy divisions. in a low industy nation securing air superiorty can be very problematic any way and anti air have a small native piercing anyway. Feel free to add more in the source! This is a basic tank template. Iron IV AA like M15 half track should also have soft attack and some piercing hard. Different types of Artillery anti tank and 1 anti air have a native! 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